목록개발/Python (3)
EPguy
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import pygame pygame.init() WHITE = (255, 255, 255) WIDTH, HEIGHT = 500, 500 screen = pygame.display.set_mode((WIDTH, HEIGHT)) clock = pygame.time.Clock() GRAVITY = 0.7 PLAYER_RUN_SPEED = 2 PLAYER_JUMP_SPEED = 6 PLAYER_MASS = 0.7 class Character: def __init__(self, image, run_speed, jump_speed): self.original_image = image self.image = image self.rect = image.get_rect() self.movement = 0 self.di..
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import os os.environ['PYGAME_HIDE_SUPPORT_PROMPT'] = "hide" import pygame import numpy as np from math import * pygame.init() WHITE = (255, 255, 255) RED = (255, 0, 0) BLACK = (0, 0, 0) WIDTH, HEIGHT = 800, 600 screen = pygame.display.set_mode((WIDTH, HEIGHT)) scale = 100 circle_pos = [WIDTH/2, HEIGHT/2] angle = 0 movement = 0 vertices = [np.matrix([-1, -1, 1])] vertices.append(np.matrix([1, -1,..